Below are my two main works-in-progress
Survival world (5 months old)
I wanted this world to be a long-lasting project reflecting my personality and life experience into the building and writing, combining a multitude of sources of inspiration.
This world has a 3D-map with signs and pressure plates corresponding to each build location. To get back, you need to solve a puzzle! Mysterious clues are written on signs!
Read this thread on the Minecraft forums if you want to know why I originally created this map, It has a journal with posts of each build, describing how they were created.
Why do I play Minecraft?
The basic mechanics of the game is simple, but it has expanded immensely since its initial release in 2010. People use additional resources and tools such as textures, mods and graphic shaders to change the way it looks and plays. They also get together in build teams producing creations which are mind-blowing in their size and detail. It is even possible to create full RPG-games within it.
For me, the game has an immensely expandable creative aspect. It is like being an architect and artist in one. The use of square blocks creates constraints which lets the imagination soar.
I approach it with a natural and organic mindset, I like to let the creations ‘grow out of themselves’. However, I also do more complex projects requiring more planning.
I made a compilation of over 40 pages, for both creative and survival. Among many other topics it includes basic builds, survival efficiency builds, what to include in large projects such as castles, towns and cities.
I have mostly used a beautifully modified version of the vanilla textures by BDouble0100.
If you want to know more or download it, here is the link to BDouble0100’s video on YouTube describing it: BdoubleO 1.12 Resource Pack Download
Also check out his amazing YouTube channel which has videos of him playing both Minecraft and other games. His work has inspired me a lot over the years!
Other tools I use
3D shapes (sphere, dome, cone, bezier curve)